9:00am Denver, Co. Crema Coffee. Welcome back, for the 3rd consecutive day, 3rd consecutive post. Btw, this is not a blog, this is a project, consisting of many projects, so a project in a project. The website is the projector and the posts are the projectees. This is idea is courtesy of John, a dear friend a mentor. He suggested this idea to me the other day - and since I was running late and didn’t have the time to come up with a new one, I decided to go this route. On a drive the other day he asked, “why don’t you create a breathalyzer for the iPhone,” “thats a great idea john!”, I said, but “you’re going to need a physical attachment, sold separately.” He than suggested that perhaps there was a was an action a user can do to signify to the app that he is in fact intoxicated. John mentioned that he has many friends who had passed away due to drunk driving accidents – and many didn’t even realize there level of intoxication before heading into their vehicle.
Btw, before proceeding I want to share with you alternatives to driving a car under the influence. There’s Uber, the #1 travel app in the App Store, which uses Location Access to send you a car exactly where you are standing, as well as Lyft, providing a similar service, only 100% ripping off of Uber – the main difference of Lyft is that the logo is purple and the app, cars, and drivers are worse. Alternatively, if you live in a big city you can take a train or a subway, or if your feeling a bit daring hop on a bike share or electric scooter, such as Bird or Lime, or Lyft Scooter, or Razor. If you happen to get into an accident on any of those vehicles please show the cops this specific project link and I’ll gladly attest for your actions. But, regardless of all the options, people like to drive. There’s something nice about being in control of your own car and destination – cars are the new horses and electric cars are the new gas cars and flying cars are the new airplanes. And if you need a modern day flying car, or helicopter, you can use Blade, “The Sharpest,” and most expensive way to get to your destination. Even more so, you can stay where you are and pull out your oculus headset, who knows, you may even end up in a more exotic location than a car can take you. Business Insider, designed a calculator to inform consumers about whether they should purchase a vehicle or switch entirely to using ridesharing services in the future. And it turns out that for most people it makes more economical sense to use a shared service. Nevertheless, In 2016, there were about 222 million licensed drivers in the United States and only 150,000 active Uber drivers. So the bottom line is, people still drive – – – intoxicated.
From John’s story and idea, I decided to create an app that focuses on providing users with the most accurate experience, utilizing just the iPhone and the sensors within. The first part of the morning I will spend researching different sensors and which we can use to provide the user with accurate intoxication results.
I write because my Digital Product Design Professor at parsons once mentioned that if you can’t fully grasp your entire idea, write about it. Along with sharing the process of my apps, the reason iI write extensively per day on my app, research, prompts and wireframes is for my self to fully concept the app. There have been years where I didn’t write enough, resulting in cloudy and ideas and not perfect solutions. Although difficult for me, I believe writing is the flesh of creativity. So if you’re wondering why I also “blog” stop thinking it’s for you, b/c it’s not. I post it here to keep track of my projects. I’ve had too many wasted projects that I didn’t document correctly to share, so I figured i’d do the entire app from start to finish here and power through the vulnerability of others thoughts towards my writing.
Heading back to the app my first question is, how do you actually get an intoxicated person on the app? Perhaps, there is novelty in seeing your BAC number, but at the same time that can get old, boring and it might even make the user feel bad – and nobody either wants to see that they can't drive. It’s no fun using an app to tell you that you can’t do something, instead how about giving the user access to do even more with his or her night? While also providing the user with important information. My first thought here is to have the user check in at the beginning of their night, instead of just doing a test after drinking. Starting the app at the beginning of the night can –– A) Give us a more accurate assessment of the users blood alcohol levels and B) Provide a collection of information gathered throughout the night for the user to review and enjoy later.
I think the home screen should be a focus on each night with the date on top and ability to scroll through previous nights. So the user hops on the app and chooses to begin a new night out. This can be done at any point in the app, but the sooner you do it the more accurate your results. The app consistently provides you with a “current BAC” throughout the tests. If you press the add button at the top of the screen you can add a new test. Once you complete the test it will update your BAC and test history for that night. I don’t think its necessary to provide a visual representation of each test – it could be cool, but for these designs a number or graph should be sufficient for showcasing your results. Some tests are “one-timers” vs others that spread out throughout the night. For example the “spreaders” such as walking distance or location access can give the app a place to start with users levels. If we know you were at a bar for 2 hours we can calculate how many drinks you’ve probably had so, while starting a new night we will prompt user with 3 options. 1) access health kit (for steps), 2) access user location (to gauge amount of time spent drinking) 3) Preferred drink of the night. After the user finishes the prompt the app will continuously run in the background and update your results. But if you’d like to have fun and provide more information he or she can take the mini game tests for more accurate solutions to update their night.
Todays project is a bit more scattered because I woke up late and didn’t follow my schedule. I started the project at 8am and became very anxious that I won’t have enough time in my day - so I just started piecing together different disparate parts of the schedule – so overall I’m a bit disappointed in todays productivity. I ended up scrapping a lot of the research and preliminary writing that I did since I wasn’t too proud of it and it was unfocused and decided to go right in to the user flow – but before I display the flow of the app, there’s one piece of research that I want to display as it will be a large part of my process throughout my app designs. And this is in regards to the sensors on the iPhone. I also like guiding my app process by writing and doing research. So tomorrow I’ll be back on that schedule flow.
When the iPhone X first came out many people questioned, “why the notch.” I happened to agree with consumer sentiment at first, until the functionality of the sensors outweighed the odd design – and in turn the notch actually became a standard in the industry. Form follows function. Every sensor provides scalability for apps and the possibility for new businesses. So whenever, I’m designing an App, I think about what sensors can be used to make best use of the iPhone. keep on the lookout for sensors on future apps. Today, I referenced Lifehack.com to view a list of the sensors on the iPhone and their corresponding functions. To spare you the expense of scrolling a lot I’ve only included a list of some of the sensors, and if you’d like to read more you can click the link above. Proximity sensor, Accelerometer/Motion sensor, Ambient Light sensor, Moisture sensor, Gyroscope, Compass, Barometer, Touch ID, Face ID.
For this app I’ll be using the Accelerometer, Face ID Compass, as well as AR Kit - which is not a sensor, YET. There are ways to make money off of sensors by investing on public semi-conductors -> check out the tickers (LRCX, AMAT, AAOI, FNSR and LITE)
The organization of the App stems from a central page called “nights out” in the home page you have access to your previous night details, including locations visited, steps taken and of course your BAC or alcohol percentage. You can also add a “New Night” where the user can connect their location services as well as take various alcohol tests. The location services are used to understand the user physical activities such as steps taken and flights climbed while at the same time assessing how much users spent at different bars. This information can provide a baseline BAC that the user can then continue to make more accurate after taking some tests. While out, the user can opt-in to taking different tests such as the Emotion Test, Eye Test, Walk Test, Typing Accuracy, Sleeping Accuracy and Hand Steadiness. Aside from the BAC levels the app also provides the user with access to a library of information on the effects of different alcoholic beverages and how to properly manage his or her intake.
Here are a few of the wireframes that I implemented based off of the User Flow.
I’m not necessarily impressed with the wireframes, as they are very low fidelity and not cohesive, but I would like to spend the rest of day today, focusing on the user interface for the various tests… so I’ll proceed down that path. Once again, the importance of the right schedule has been reinforced. Also, I think I need to start conceptualizing ideas the night prior to the design. So I can go in with a gauge on what I’m about to work on.
I started working on the augmented reality walking test. For the rest of the app designs, I’m going to take a break for tonight - and get started a new app tomorrow, so I’ll leave you with this design.
Overall today was an interesting day. Being your own boss is difficult. And it’s hard to push yourself to do hard work even when emotions might be taking over. Again I reinforced the idea of the schedule… my minds in the clouds right now and it’s time to get some sleep.